Display system and presentation software
This field deals with setting up the base system in regard to hardware and software. First of all, the interactive display system, which is the core of the Augmented Reality teaching platform, will be built in this task. It will be designed on the basis of a successful display system for museums and assembled from standard components with only slight modifications. The work package also encompasses necessary modifications of teaching material objects for use with the display. As the new display system is to be used in other situations and far more interactively than its predecessor, presentation software needs to be developed to meet the new demands. Fast, high quality presentation of virtual models will therefore also be developed. Furthermore the underlying eLearning software will be attached.
Interaction, authoring, and network interface
Within this area suitable interaction technology and techniques, an authoring tool for development of highly interactive lessons, and the network interface will be developed. This encompasses the framework for user-centred task modelling and support for display context variations. Suitable interaction devices will be constructed by assembling and modifying standard input devices. For modelling the interaction in the learning context a suitable toolkit will be developed. Above this toolkit the authoring tool that allows modelling of 3D-based lessons including the interaction part will be created. Furthermore the network interface will be integrated.
Content didactics, eContent, and knowledge management
Within this field the content and all surrounding aspects are developed. Starting from preparation and design of the lessons from a didactics point of view the lessons content will be prepared and created in electronic form. This also includes all aspects of 3D-modelling and visualization. Finally a definition of a suitable database interface and knowledge management for the electronic content will be developed.
Pedagogy and usability evaluation
This area deals with conceptual approaches to didactics, pedagogy as well as usability from a human computer interaction point of view. It also encompasses the development of necessary tools for the evaluation like questionnaires and concepts for video documentation. The new platform will be compared to didactics in standard eLearning platforms. Furthermore a repository of HCI usability guidelines for the AR-based educational system will be developed.
Requirement analysis and prototype engineering
The ARiSE system platform will be specified and built within this area. Exhaustive requirements analysis for the platform and its application will be performed. For efficiency reasons existing open software platforms be evaluated. This will lead to three iterative prototypes with increasing complexity.
Dissemination and exploitation
This division deals with dissemination of the research results and preparations for detailed exploitation of components and the whole platform. It covers participation in and contributions to international conferences, fairs, exhibitions, etc. for the dissemination of findings and results in the research community and on the market. A project workshop will be organized within this field.